165fdce84e
Merge pull request #102709 from KoBeWi/repeatranslations2
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Split repeated translation for floating windows
2025-03-11 16:53:50 -05:00
e9fef1c833
Fix Game and editor freeze when clicking on the game's title bar
2025-02-11 21:41:03 -05:00
3448fe6c71
Split repeated translation for floating windows
2025-02-11 14:51:09 +01:00
150191353f
Fix Floating Window not visible after restore on KDE
2025-02-01 21:08:39 -05:00
fef1bc664a
Merge pull request #101807 from Hilderin/fix-embedded-game-size
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Fix Embedded Game Size
2025-01-22 09:19:29 -06:00
9eed43d429
Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-21 21:03:15 -05:00
ae0b7ff42d
Fix Embedded Game Size
2025-01-21 20:17:01 -05:00
77d18d1ad4
Fix progress dialog steals focus
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Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com >
2025-01-14 01:37:21 +01:00
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
549bffdcbc
Fix PopupPanel menu style
2024-10-20 13:26:45 +02:00
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
04a930d9a6
Disable multi-window buttons instead of hiding them when support is unavailable
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This is more explicit as for why this functionality isn't available
depending on editor settings and current platform.
This also exposes a `EditorInterface.is_multi_window_enabled()` method
so that editor plugins can easily query whether the editor is able and
expected to create multiple windows.
2024-01-27 19:38:39 +01:00
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
f9826a1dd7
Fix various spelling errors
2024-01-04 09:56:43 -05:00
9ae48c72b4
Keep focus on floating window when showing ProgressDialog
2023-10-15 22:13:13 +02:00
75ee58fd04
[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-15 20:15:39 +02:00
8ecc0c4f47
Fix accessing editor theme items throughout the UI
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This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
0f6327b59b
Make the single window mode check more strict
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Check the "interface/editor/single_window_mode" editor settings.
2023-07-22 17:24:47 +02:00
13e65da804
Fix wrong placement of the Make Floating Button.
2023-06-21 01:00:37 +02:00
ac02086647
Propagate shortcuts to SubViewports
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`push_unhandled_input` no longer propagates events to `SubViewports`.
2023-05-10 21:56:04 +02:00
b4d6b47c17
Add multi window code and shader editors
2023-05-10 09:14:21 +02:00