ee6f1fa3f8
doc: Fix references to setters and misc formatting
2018-12-29 00:17:09 +01:00
04c8a43741
Merge pull request #24629 from hedin-hiervard/master
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fixes crash when Body2DSW doesn't have space
2018-12-28 07:47:35 +01:00
a366d45856
-Implented 2D Mesh support for GLES2
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-Implemented 2D Skeleton deform for GLES2
-Implement Multimesh support for GLES2, closes #20524 , closes #21839
2018-12-27 20:41:04 -03:00
1dfdd6834e
fixes crash when Body2DSW doesn't have space
2018-12-27 19:29:47 +02:00
9c135ad263
Merge pull request #24625 from akien-mga/ios-sim-x86_64
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SCons: Drop ios_sim option forcing x86, simulator needs x86_64
2018-12-27 17:26:51 +01:00
95e96947f6
SCons: Drop ios_sim option forcing x86, simulator needs x86_64
2018-12-27 14:11:13 +01:00
daa50b28f2
Merge pull request #24607 from PJB3005/18-12-26-makerst-cleanup
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Clean up & improve makerst.py
2018-12-27 14:08:16 +01:00
15a3d16d08
Clean up & improve makerst.py
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Man this file even had some semicolons in it.
I cleaned up the entire file, while it's still pretty ugly it's much better now.
I also added type checks so it passes mypy --strict.
make_type now throws a warning on unresolved type references, which there are a bunch of. I'm not responsible for fixing those though.
Also some more hardening against crashes. For example XML tags without content won't cause crashes now.
Functionality has not been modified as far as I can tell.
Update Makefile for Python 3
Fix ordering issues related to enums & constants
2018-12-27 13:57:08 +01:00
e3e36c963f
Merge pull request #24588 from volzhs/tree-relationship-line
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Draw relationship lines when its value is higher than 0
2018-12-27 11:19:20 +01:00
2e39e38c10
doc: Sync classref with current source
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Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
be4b7da518
Merge pull request #24623 from akien-mga/obj-mtl-not-found
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Make error more explicit when OBJ/MTL files are missing
2018-12-27 11:06:51 +01:00
9c7ca687b2
Make error more explicit when OBJ/MTL files are missing
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Fixes #24595 .
2018-12-27 10:39:43 +01:00
de4d7a785e
Fix size in HeightMapShapeBullet::set_data
2018-12-27 10:29:25 +01:00
ac118434ee
Merge pull request #24622 from Supatier/fix-vscode-w-uncommon-exec-name
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Fix: Cannot find code editor: VSCode; although installed on linux
2018-12-27 10:13:04 +01:00
4caa4e1af5
Merge pull request #24616 from Anutrix/master
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Added description to move_axis_lock members in Kinematic.xml
2018-12-27 10:04:24 +01:00
32a7c05eb4
Merge pull request #24610 from Faless/emws_buf_size_fixes
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Fix HTML5 WebSocket client buffers size.
2018-12-27 09:45:25 +01:00
b173eed8aa
Fix Godot unable to find VSCode binary
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VSCode's executable name is not uniform and godot only search for "code".
2018-12-27 15:16:29 +07:00
22f8ae67a2
Merge pull request #24583 from YeldhamDev/tileset_editor_fixes
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General fixes for the TileSet editor
2018-12-27 09:15:08 +01:00
e2d9035806
Merge pull request #24586 from Xrayez/valid-hex-number-bind
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Bind `is_valid_hex_number` string method to GDScript
2018-12-27 09:08:07 +01:00
e86418f7a9
Merge pull request #24566 from thomasruiz/fix/completion-box-center-text-vertically
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Center lines vertically in completion box
2018-12-27 08:55:17 +01:00
a1fa614e78
Merge pull request #24561 from KellyThomas/fix-antiquewhite
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fix capitalization for antiquewhite
2018-12-27 08:52:10 +01:00
d13c292c1a
Merge pull request #24565 from daniel-abbott/bullet_rest_info_return_normals_fix
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`GodotRestInfoContactResultCallback::addSingleResult` now returns normal
2018-12-27 08:46:54 +01:00
73847cc0bb
Merge pull request #24553 from thomasruiz/fix/caret-size-with-big-line-height
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Fix caret size with font smaller than row height
2018-12-27 08:39:49 +01:00
9f4689f844
Added description to move_axis_lock members in Kinematic.xml
2018-12-27 07:58:03 +05:30
77466285f2
Fix HTML5 WebSocket client buffers size.
2018-12-26 17:51:12 +01:00
6a43f0a901
Draw relationship lines when its value is higher than 0
2018-12-25 09:18:18 +09:00
8aad7ef016
General fixes for the TileSet editor
2018-12-24 18:27:43 -02:00
b8f1fe9ed8
Bind is_valid_hex_number string method to GDScript
2018-12-24 20:54:36 +02:00
d2fa0658a2
Fix caret size with font smaller than row height
2018-12-23 14:29:33 +01:00
7fb0853c68
Center lines vertically in completion box
2018-12-23 12:19:27 +01:00
572367552c
GodotRestInfoContactResultCallback::addSingleResult now returns normal
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`PhysicsDirectSpaceState.get_rest_info()` now provides normals in result
Addresses issue 24558
2018-12-22 19:26:18 -07:00
a5e38586ce
fix capitalization for antiquewhite
2018-12-23 08:00:35 +08:00
10e9221c49
Merge pull request #24546 from guilhermefelipecgs/fix_blend_tree
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Fix blend tree generating wrong node names
2018-12-22 17:25:11 +01:00
8a202bc223
Fix blend tree generating wrong node names
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Now it's possible to connect nodes again.
2018-12-22 12:18:04 -02:00
404f394226
Merge pull request #24536 from nekomatata/android-gles3
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GLES3 Fragment shader error fix for Android
2018-12-21 22:25:03 +01:00
ab7759dbd1
Fixed fragment shader compilation error on android (S0001: Cannot compare 'float' with 'int')
2018-12-21 20:31:10 +01:00
a0d8bfb0d2
Merge pull request #24529 from akien-mga/opengl-2.1-lowp
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GLES2: Define 'lowp' for OpenGL 2.1
2018-12-21 15:56:05 +01:00
0d3c6fae35
Merge pull request #22775 from KellyThomas/named-colors
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[Mono] Color - add ColorN() and named color properties
2018-12-21 15:51:46 +01:00
57416bfbce
GLES2: Define 'lowp' for OpenGL 2.1
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Precision qualifiers are only used on OpenGL ES 2.0 and 3.0,
and while OpenGL 3.3 defines them for compatibility (but without
practical effect), they're missing from OpenGL 2.1, so we define
them to prevent compilation errors.
Fixes #24521 .
2018-12-21 15:14:58 +01:00
762b9b6bdb
Merge pull request #24527 from akien-mga/pm-warn-config-version
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ProjectManager: Warn when projects have different config_version
2018-12-21 14:43:51 +01:00
7b1cbe9874
Reverse RGBA shadow test on GLES2
2018-12-21 10:02:43 -03:00
7535c5a56a
Further GLES2 fixes
2018-12-21 10:01:16 -03:00
9ea27ec032
Fixes to framebuffer formats for GLES2, closes #24518
2018-12-21 09:50:57 -03:00
616beb1041
ProjectManager: Warn when projects have different config_version
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When opening projects for edition through the project manager, the
following checks are now done:
1. If the config_version is lower than the one used by the current
engine version, users are asked if they want to convert to the new
format or abort editing. Fixes #20626 .
2. If the config_version is higher than the expected one (project
from a more recent and incompatible engine version), projects are
grayed out and can't be edited. Fixes #18758 .
When editing from the command line, the behaviour is unchanged:
projects in situation (1) are automatically converted, while projects
in situation (2) show an error message (made more explicit).
The "Run" option from the project manager was not changed, so it will
still run (1) projects without converting them, and fail running (2)
projects.
Co-authored-by: groud <gilles.roudiere@gmail.com >
2018-12-21 12:45:27 +01:00
be8c0d57c5
Merge pull request #24519 from Chaosus/error_label_fix
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Change LinkLabel back to Label in error status bar
2018-12-21 10:14:04 +01:00
beccbe1efb
Merge pull request #24516 from YeldhamDev/scons_gui_3d
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Fix possible error in "disable_advanced_gui" flag's description
2018-12-21 10:10:46 +01:00
f09956c86c
Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw
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Fix small drawing error in TileSet editor
2018-12-21 10:09:00 +01:00
0b774d47e6
Merge pull request #24509 from guilhermefelipecgs/fix_24273
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Add bind for TileMap::get_cell_autotile_coord
2018-12-21 10:08:03 +01:00
83c3cba640
Merge pull request #24508 from guilhermefelipecgs/fix_22756
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Fixes for TileSetEditor and TileMapEditor
2018-12-21 10:05:53 +01:00
260b5818f1
Change LinkLabel back to Label in error status bar
2018-12-21 11:39:54 +03:00