c231c8c41d
Fix "Unexpected NUL character" errors on Wine.
2025-11-07 08:08:12 +02:00
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
1db0a60dc0
Replace std::size usage with std_size to avoid <iterator> include.
2025-10-05 00:26:11 +02:00
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
5316d12588
Merge pull request #109346 from bruvzg/win_drv_chk
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[Windows] Try reading GPU driver information directly from registry.
2025-09-16 09:48:52 -05:00
274f88c5b8
[Windows] Fix color picker on old versions of Windows 10.
2025-08-18 09:23:31 +03:00
9f8626ccaa
[Windows] Try reading GPU driver information directly from registry.
2025-08-06 08:01:05 +03:00
0b3496fb4f
Add support for SDL3 joystick input driver
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Made possible by EIREXE, xsellier and the SDL team.
This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.
Co-authored-by: Álex Román Núñez <eirexe123@gmail.com >
Co-authored-by: Xavier Sellier <xsellier@gmail.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-06-25 01:28:50 +02:00
b13a0e1834
Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
98f377d9d0
Use system timer/wait functions for frame delay when screen reader is active.
2025-06-04 13:44:02 +03:00
617e12a6b4
[Windows] Drop support for Windows 7/8/8.1.
2025-05-30 17:30:23 +03:00
d79258c2e7
Fix: Windows OS.get_unique_id() null termination issue
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use ascii for encoding-neutral
check buffer size as well
2025-05-23 15:05:41 -05:00
820380817a
Exclude RD creation test functions from templates
2025-05-15 10:12:38 +02:00
53bee4eb56
Windows: Restrict time API use to the desktop flavor
2025-05-15 10:12:16 +02:00
2e61c7773b
Fix OS_Windows::get_video_adapter_driver_info()
2025-04-18 19:11:40 -04:00
889410dcda
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
207a2b6472
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
48bfe13e4f
Add methods to decode/encode multibyte encodings.
2025-03-28 17:32:34 +02:00
a23f630781
Remove String clipping constructors.
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Callers should instead call constructors with explicit encoding names, with known length `Span`.
2025-03-15 12:34:44 +01:00
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
331a43a9d8
Add String::remove_char(s) methods for performance and convenience
2025-03-10 13:19:28 +01:00
2324805fdc
Merge pull request #103773 from Calinou/windows-low-processor-mode-sleep-cpu
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Use more efficient sleep approach on Windows when low-processor mode is enabled
2025-03-09 09:05:27 -05:00
c937b6d180
Merge pull request #102419 from Ivorforce/std-size
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Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-03-07 15:12:25 -06:00
03b4e0dd58
Use more efficient sleep approach on Windows when low-processor mode is enabled
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This aims to fix the idle CPU utilization regression from 4.3 to 4.4
by reverting to the previous approach, but only when low-processor mode
is enabled.
2025-03-07 18:06:41 +01:00
6ed12bfc5d
[Linux/BSD] Offload RenderingDevice creation test to subprocess.
2025-03-04 13:18:26 +02:00
ddd807ff7d
Add (void *) cast directly to GetProcAddress calls.
2025-02-27 12:30:04 +02:00
ab717497ef
[Windows] Offload RenderingDevice creation test to subprocess.
2025-02-24 19:40:10 +02:00
e34f1f504c
Use std::size instead of sizeof(a) / sizeof(a[0]) pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
b38103e95d
Windows: Normalize slashes in return of OS.get_temp_dir()
2025-01-30 22:02:20 +01:00
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
9300c2bdc9
Merge pull request #100400 from CrabNickolson/windows-thread-names
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Add support for thread naming on windows platform
2024-12-19 19:59:41 -06:00
928982891e
Add OS.get_version_alias() to return a human-readable Windows/macOS version number
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Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.
On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).
On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
d848835f8c
Add support for thread naming on windows platform
2024-12-14 14:42:39 +01:00
a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
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Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
35faf99755
windows: Fix underflow before delay_usec
2024-12-04 23:54:53 -08:00
156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
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Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 -06:00
1b3e483899
Add file and dir temporary utilities
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Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.
Co-authored-by: Alex <alex.hart.278@gmail.com >
2024-12-02 12:08:14 -05:00
b57ceefec1
[Windows] Improve frame pacing by busy waiting as needed
2024-11-29 14:04:18 +01:00
0045b1a513
Merge pull request #98862 from HuntJSparra/early-projsettings-registration
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Register Engine, OS, ProjectSettings, and Time singletons in time for for `INITIZATION_LEVEL_CORE`
2024-11-26 13:04:51 -06:00
0d88737a9f
Merge pull request #99542 from bruvzg/stdin_str
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Convert line breaks to `\n` and strip line break from the end of string returned by `OS::read_string_from_stdin`/`OS::get_stdin_string`.
2024-11-25 13:22:30 -06:00
8e1a6ea431
Revert "Make delay_usec more precise"
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This reverts commit df3367f334 .
Fixes #99593 .
2024-11-25 19:43:21 +01:00
e9b57fce82
Convert line breaks to \n and strip line break from the end of string returned by OS::read_string_from_stdin/OS::get_stdin_string.
2024-11-23 15:11:50 +02:00
48fbe4172b
Register Engine, OS, ProjectSettings, and Time early.
2024-11-21 18:09:03 -05:00
449d90b64e
Merge pull request #99178 from mrsaturnsan/windows_sleep_precision
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Make `delay_usec` more precise on Windows to fix framepacing
2024-11-18 09:23:50 -06:00
1dcb686325
Merge pull request #99026 from Faless/net/split_ip
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[Net] Split Unix/Windows IP implementation
2024-11-18 09:23:43 -06:00
8bb3e5360e
Disable Nahimic code injection.
2024-11-18 13:00:55 +02:00
df3367f334
Make delay_usec more precise
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Comment fix
2024-11-16 09:15:46 -06:00
287b7543a0
Fix 32-bit Windows build.
2024-11-15 15:49:08 +02:00