Commit Graph

9 Commits

Author SHA1 Message Date
9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
06a7b11a47 Fix Texture3D import not working
Fix Texture3D import not working when texture has fully opaque and (partly or fully) transparent slices.

For better style make cases of detect_alpha check against the exact enums rather than the enum 0.
2025-07-26 10:22:36 -07:00
8ba4656ea3 Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
d49012f01d Merge pull request #105561 from bruvzg/a_pix
Fix `is_pixel_opaque` bound checks.
2025-06-10 12:29:46 +02:00
34b485d62b Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
f3d3bf9d03 Fix is_pixel_opaque bound checks. 2025-04-19 12:51:59 +03:00
a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
1b2a838e21 Add check in CompressedTextureLayered::get_layer_data to prevent crash 2024-02-16 22:41:05 +08:00
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00