ebb19c4198
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
...
[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
ac7583e449
[NativeMenu] Implement native popup menu support on Windows.
2024-03-13 10:51:38 +02:00
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
620e194727
[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support.
2024-03-10 13:18:03 +02:00
0a47f4ebd2
Avoid scale_with_dpi constexpr compiler error.
2024-03-06 15:15:01 -08:00
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
...
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
1c10f577cb
Windows: Fix FreeLibrary not always being called in dialog_show
2024-03-05 10:31:32 -08:00
2862cb19a8
Merge pull request #88957 from 398utubzyt/windows/native-dialogs
...
Windows: Implement `dialog_show` and `dialog_input_text` for `DisplayServer`
2024-03-05 09:56:00 +01:00
c65a667924
Move global_menu_* methods to a separate NativeMenu class.
2024-03-04 23:41:41 +02:00
99500611b2
Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text
2024-03-04 12:53:22 -08:00
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
...
Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
3aeb4a5542
Improve cursor_set_custom_image() method
2024-02-28 20:32:25 +01:00
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
a0084803b4
[macOS/Windows] Fix application indicator destruction.
2024-02-27 22:19:47 +02:00
e939341a0b
[Windows] Set application user model ID to prevent editor / running project and different versions of editor taskbar icon stacking.
2024-02-23 13:16:58 +02:00
b2fa20922f
Merge pull request #88405 from bruvzg/fix_non_bgra_dib
...
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-17 00:27:23 +01:00
9777a0132e
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-16 17:10:16 +02:00
92e9bcb633
Merge pull request #80548 from garychia/keyboard_focus
...
Ensure the active window gains the keyboard focus
2024-02-15 15:44:16 +01:00
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
c8b5290119
Merge pull request #87013 from bruvzg/intel_angle_with_ids
...
[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-02-13 17:23:41 +01:00
8da36031e4
Implement support for application status indicators (tray icons).
2024-02-13 15:59:35 +02:00
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
c1ec0360e9
Fix the fetching of images in CF_DIB format in DisplayServerWindows::clipboard_get_image
...
Fix the fetching of images from windows clipboard, if they're in CF_DIB format (e. g. by taking screenshots).
Image::create_from_data was used with an instance of Image, but it's a static function, returning a new instance.
2024-02-12 13:14:11 +01:00
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
...
Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
4f478a55cc
Merge pull request #86843 from RandomShaper/fix_null_ptr
...
Avoid several null-dereferences of ApiContextRD
2024-02-07 10:58:01 +01:00
d5a5dd52e8
Avoid several null-dereferences of ApiContextRD
2024-02-06 19:55:01 +01:00
2235a1cbd0
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
f711b4f01f
Avoid non-constant-expression cannot be narrowed on Windows mingw.
...
Fixes non-constant-expression cannot be narrowed from type 'DWORD' (aka 'unsigned long') to 'int' in initializer list [-Wc++11-narrowing]
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
2024-01-30 20:21:26 -08:00
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
...
Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
8406e60522
Add InputEventKey.location to tell left from right
...
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
31baf464b3
Merge pull request #87549 from emanvidmaker/DarkModeOnWin10Patch
...
Make dark mode Title Bar work on Windows 10 1909 (build:18363) and above
2024-01-26 11:47:50 +01:00
a16ca4b96c
Added dark mode support for Windows 10, versions 1909(18363) and above
2024-01-25 18:07:01 -07:00
a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
...
Add support for adding custom options (checkboxes and optionboxes) to the dialogs (both native and built-in).
2024-01-24 15:00:31 +02:00
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
...
Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
15144c24bd
Implement a transient_to_focused mode
...
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.
This deprecates the "unparent_when_invisible" function introduced by #76025 .
2024-01-14 18:51:44 +01:00
3badb90020
[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-01-09 19:28:45 +02:00
ceafa6120d
Merge pull request #84246 from bruvzg/win_frac_refresh
...
[Windows] Use CCD API to get fractional screen refresh rates.
2024-01-04 14:25:14 +01:00
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
...
Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
...
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
2023-12-20 19:18:08 +01:00
aee8a3bada
Merge pull request #75489 from bruvzg/init_pos_usable
...
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-19 20:32:10 +01:00
e01b22a69d
[Windows] Make Windows Ink tablet API default, add dummy driver to disable tablet input.
2023-12-18 22:36:54 +02:00
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
...
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
b65635ae51
[Windows] Always use ANGLE in ARM builds.
2023-12-09 20:47:46 +02:00
b02cf351f3
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
40d7320a17
Do not consume (eat) mouse messages with no_focus Window's (Godot PopupMenu)
...
Window's with the no_focus flag should still process mouse events and not consume them. Otherwise all mouse pressed operations will not work inside Godot's PopupMenu.
This problem is Windows only, all other platforms do process mouse events for PopupMenu's correctly.
2023-11-28 19:43:07 +01:00
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
...
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
173b84127b
[Windows] Add some AMD GPUs to the OpenGL blocklist.
2023-11-09 20:11:04 +02:00
7918e2b6d9
Fix bug where maximized->fullscreen->windowed mode stays maximized.
2023-11-06 02:36:12 -05:00