Commit Graph

43 Commits

Author SHA1 Message Date
2c9901af36 Remove GPU readback from NoiseTexture3D.get_format
(cherry picked from commit 60d5571d6c)
2023-09-20 22:44:04 +02:00
25b2f1780a Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
f067e27e0b Merge pull request #77017 from Calinou/doc-noisetexture-seamless-small
Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
2023-05-30 15:43:22 +02:00
ac8a9df2bf Reinstate NoiseTexture2D icon 2023-05-27 21:37:54 +02:00
9e21647578 Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
This also harmonizes "normal map" spelling across the class reference.
2023-05-13 01:06:33 +02:00
c14f8701a7 Merge pull request #76557 from clayjohn/NoiseTexture3D
Fix compatibility breakage from adding NoiseTexture3D
2023-05-03 20:17:03 +02:00
2b053e4e4c adjusting step size for fastnoise frequency hint 2023-05-02 23:25:36 +02:00
ccff24597f Fix compatibility breakage from adding NoiseTexture3D
Also optimize some of the Noise methods
2023-04-28 18:49:09 -07:00
7780926b25 GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatch 2023-04-28 11:09:12 +02:00
fb3d3bf0cf Merge pull request #76486 from Lasuch69/add-noisetexture3d-no-mipmaps
Add NoiseTexture3D
2023-04-27 23:56:13 +02:00
4aaa2e6477 Fix wait for thread not started 2023-04-27 20:28:22 +02:00
0de6ad6a71 Add NoiseTexture3D 2023-04-26 20:00:18 +02:00
1c1524a651 Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
d44eb95e93 [Noise/NoiseTexture2D] Allow disabling normalization 2023-01-29 14:59:10 +01:00
ffb8c74f26 Add tests for FastNoiseLite/NoiseTexture
+ fix some issues with seamless noise generation
2023-01-06 02:46:08 +01:00
d95794ec8a One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
ea33001b95 Add safety-checks before some servers free() 2022-12-29 16:23:38 -05:00
c90d0bd84f Use forward-declarations in big editor classes 2022-11-29 09:59:43 +01:00
ba9e619b51 Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00
a3e52925bf Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
072f6feaba Make some Image methods static 2022-10-14 14:34:15 +02:00
0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support
This also removes `OS::can_use_threads` from the public API since it's always
true.
2022-10-03 11:23:26 +02:00
ef5b9a06a9 Rename hint_tooltip to tooltip_text & setget
`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`

Updates documentation, too.
2022-08-27 01:35:01 +02:00
394d058420 Rename 2D NoiseTexture to NoiseTexture2D 2022-08-24 22:44:42 -05:00
1a24c9e14b Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
c25b8f2876 Remove unintentional PROPERTY_USAGE_INTERNAL
The flag only matters for property definition,
but was also used in _validate_property a lot.
2022-08-18 16:25:00 +02:00
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
97dfbea6ad Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
4678736a39 Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
1654800ed7 Fix noise offset not affecting domain warp
- also added domain warp to get_noise_1d
2022-05-18 22:10:57 +02:00
1684459a3a Fix domain warp fractal type defaulting to the wrong value (and refactor enum conversion) 2022-05-16 18:21:42 +02:00
de0ca3b999 Refactor module initialization
* Changed to use the same stages as extensions.
* Makes the initialization more coherent, helping solve problems due to lack of stages.
* Makes it easier to port between module and extension.
* removed the DRIVER initialization level (no longer needed).
2022-05-04 17:34:51 +02:00
3012b76ec5 Validate image size for Noise get image methods 2022-05-01 15:53:27 +08:00
f05ec69158 Merge pull request #60384 from timothyqiu/noise-skirt 2022-04-27 12:44:06 +02:00
0e5c41857c Validate input in NoiseTexture::set_seamless_blend_skirt() 2022-04-20 10:47:28 +08:00
bde6fc9c82 Restructure and refine the noise module 2022-04-19 19:49:48 +02:00
6fac7158d6 Add spaces to FastNoiseLite enum hint names 2022-04-16 23:51:23 -05:00
f851c4aa33 Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
79b4844be5 Fix NoiseTexture._generate_texture crash
Fixes #59915 .
2022-04-05 22:24:58 +02:00
f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
60dfe76e1f Fix group name in FastNoise and Gradient 2022-03-31 21:21:04 -05:00
2a55f10e8b Add FastNoiseLite / general noise overhaul
- replace OpenSimplexNoise

Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>
2022-03-20 14:53:45 +01:00