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034c0f1624dbdc8fd2460cda148ac90f5fd53198
godot/scene
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A Thousand Ships 034c0f1624 Replace sanity with safety for checks
2023-10-08 16:22:24 +02:00
..
2d
Merge pull request #82393 from jrouwe/body_changed_state
2023-10-04 15:35:30 +02:00
3d
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
2023-10-06 11:03:44 +02:00
animation
Merge pull request #82898 from TokageItLab/fix-unwanted-start-in-animation-player
2023-10-06 12:53:09 +02:00
audio
Add a bus_renamed AudioServer signal
2023-09-15 13:02:03 +03:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Accept cancel event when unfocusing LineEdit
2023-10-06 16:00:56 +02:00
main
Replace sanity with safety for checks
2023-10-08 16:22:24 +02:00
resources
Replace sanity with safety for checks
2023-10-08 16:22:24 +02:00
theme
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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