Files
godot/platform/ios
Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
..
2024-12-23 16:35:02 -05:00
2025-01-06 06:03:18 -07:00
2024-01-11 16:59:38 +02:00
2024-01-11 16:59:38 +02:00
2024-12-02 12:08:14 -05:00
2024-12-02 12:08:14 -05:00

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation