Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
11fc9983688abff0446988ec3215e258e0e573a8
godot/drivers/vulkan
History
Thaddeus Crews 2edc43df8e Merge pull request #78598 from BastiaanOlij/resolve_depth_buffer_mobile
Resolve depth buffer in mobile renderer when required
2025-11-20 11:10:48 -06:00
..
godot_vulkan.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
rendering_context_driver_vulkan.cpp
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
rendering_context_driver_vulkan.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_device_driver_vulkan.cpp
Merge pull request #78598 from BastiaanOlij/resolve_depth_buffer_mobile
2025-11-20 11:10:48 -06:00
rendering_device_driver_vulkan.h
Merge pull request #78598 from BastiaanOlij/resolve_depth_buffer_mobile
2025-11-20 11:10:48 -06:00
rendering_shader_container_vulkan.cpp
Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
2025-10-28 08:45:26 +11:00
rendering_shader_container_vulkan.h
Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
2025-10-28 08:45:26 +11:00
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
vulkan_hooks.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
vulkan_hooks.h
Implement XR_META_foveation_eye_tracked
2025-11-18 14:58:11 +00:00
Powered by Gitea Version: 1.24.1 Page: 461ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API