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29ff6c34696156345f12522643bf079c402dc68e
godot/platform/android/export
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Thaddeus Crews 29ff6c3469 Merge pull request #107681 from m4gr3d/revert_remove_compress_native_lib_option
Revert the removal of the `gradle_build/compress_native_libraries` export option
2025-08-12 11:46:33 -05:00
..
export_plugin.cpp
Merge pull request #107681 from m4gr3d/revert_remove_compress_native_lib_option
2025-08-12 11:46:33 -05:00
export_plugin.h
Address remaining feedback on https://github.com/godotengine/godot/pull/106709
2025-07-07 12:11:21 -07:00
export.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
export.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_plugin_config.cpp
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
godot_plugin_config.h
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
gradle_export_util.cpp
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
gradle_export_util.h
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
logo.svg
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
run_icon.svg
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
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