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2b65ff9249ddacfabbd1e20f37fc6a0405e279b2
godot/platform
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Rémi Verschelde 2b65ff9249 Merge pull request #95009 from bruvzg/win_transp_checks
[Windows] Check if transparency is enabled in the project setting before applying DWM blur.
2024-08-06 12:30:56 +02:00
..
android
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
ios
Fix issue preventing enabling the remote button for Android
2024-07-16 00:25:16 -07:00
linuxbsd
[X11] Use motion event button state instead of async state.
2024-08-01 10:07:07 +03:00
macos
[macOS] Fix is_process_running and kill for bundled apps.
2024-07-31 16:54:53 +02:00
web
Add missing null check before disconnecting source
2024-07-30 15:00:58 -04:00
windows
[Windows] Check if transparency is enabled in the project setting before applying DWM blur.
2024-08-01 10:30:46 +03:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
Update pre-commit hooks configuration to use ruff instead of black
2024-05-21 18:02:29 -05:00
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