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2fd881c40fa802c779b42f408519efd7afad0b8b
godot
/
editor
/
shader
History
Stuart Carnie
b7aac81366
Metal: Ensure baking to binary sets minimum target OS
...
Co-authored-by: Travis Lange <
travislange12@gmail.com
>
2025-09-08 08:16:53 +10:00
..
shader_baker
Metal: Ensure baking to binary sets minimum target OS
2025-09-08 08:16:53 +10:00
editor_native_shader_source_visualizer.cpp
…
editor_native_shader_source_visualizer.h
…
SCsub
…
shader_create_dialog.cpp
…
shader_create_dialog.h
…
shader_editor_plugin.cpp
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
shader_editor_plugin.h
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
shader_editor.h
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
shader_file_editor_plugin.cpp
…
shader_file_editor_plugin.h
…
shader_globals_editor.cpp
…
shader_globals_editor.h
…
text_shader_editor.cpp
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
text_shader_editor.h
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
visual_shader_editor_plugin.cpp
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
visual_shader_editor_plugin.h
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00