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32e4ab91e8d1b266990ca98b5ec1ead19a1a1dd5
godot/modules/csg
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Rémi Verschelde b6906b9677 Merge pull request #96389 from kitbdev/extract-main-screen
Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
..
doc_classes
Add CSG options to bake to static mesh and collision shape
2024-06-19 22:54:25 +02:00
editor
Extract editor main screen
2024-09-09 11:06:18 -04:00
icons
Style: Optimize .svg files with svgo
2024-06-23 08:15:19 -05:00
config.py
Disable 3D-only modules when 3D is disabled
2021-06-03 17:45:28 -04:00
csg_shape.cpp
Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility.
2024-09-09 14:11:10 -05:00
csg_shape.h
Add CSG options to bake to static mesh and collision shape
2024-06-19 22:54:25 +02:00
csg.cpp
Replace find with contains/has where applicable
2024-05-08 12:37:42 +02:00
csg.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
register_types.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
SCons: Unify tools/target build type configuration
2022-09-26 16:31:46 +02:00
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