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38581121a4a607efecbccbb13563134b3650f7a4
godot/scene
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Silc Lizard (Tokage) Renew 38581121a4 Add argument p_reset to SpringBoneSimulator3D::_make_joints_dirty()
2025-11-18 07:13:36 +09:00
..
2d
Merge pull request #108010 from DexterFstone/add-scene-tile-rotation
2025-11-14 14:23:13 -06:00
3d
Add argument p_reset to SpringBoneSimulator3D::_make_joints_dirty()
2025-11-18 07:13:36 +09:00
animation
Merge pull request #110502 from TokageItLab/animlib-without-dict
2025-11-14 17:16:47 -06:00
audio
Remove display_server.h transitive include from node.h.
2025-10-14 00:43:02 +02:00
debugger
Fix 2D builds (again)
2025-10-10 20:44:50 +02:00
gui
Merge pull request #110543 from kitbdev/deprecate_textedit_background_color
2025-11-17 10:56:53 -06:00
main
Merge pull request #108507 from dementive/optimize-scene-tree-groups
2025-11-14 14:22:57 -06:00
resources
Fix display_placeholder not persisting
2025-11-16 03:18:24 +01:00
theme
Deprecate TextEdit background_color
2025-11-13 22:48:04 -05:00
property_list_helper.cpp
…
property_list_helper.h
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property_utils.cpp
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
2025-10-08 12:16:52 +02:00
property_utils.h
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register_scene_types.cpp
Move the line of importing JointLimitation3D to 3D from Physics3D
2025-11-17 03:30:02 +09:00
register_scene_types.h
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scene_string_names.h
[Window] Add unfiltered input handler signal for custom decorations.
2025-10-12 21:15:46 +03:00
SCsub
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