Files
godot/modules
Hugo Locurcio e7934661da Tweak the Bullet RigidBody kinematic trimesh warning message
This makes it clearer that primitive or convex shapes must be
used instead.
2022-02-10 22:28:32 +01:00
..
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-24 11:29:20 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00
2022-01-13 15:54:13 +01:00