Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
584dc09ff8af8373289f1a35cad413e7432262c7
godot/platform
History
Rémi Verschelde 584dc09ff8 Merge pull request #87359 from bruvzg/ios_xc1520_3
[iOS, 3.x] Update linker flags for Xcode 15.0 - 15.2. Bump min. iOS version to 12.
2024-01-19 09:12:50 +01:00
..
android
Update the logic used to start / stop the GL thread
2023-12-20 20:38:34 -08:00
iphone
[iOS, 3.x] Update linker flags for Xcode 15.0 - 15.2. Bump min. iOS version to 12.
2024-01-19 08:19:46 +02:00
javascript
Web: Clarify that OS.get_unique_id is not supported
2024-01-18 16:19:43 +01:00
osx
[macOS, 3.x] Use occlusionState to determine when window is drawable.
2023-10-11 11:49:38 +03:00
server
Return exit code 0 when running --version or --help
2023-10-20 11:26:38 +02:00
uwp
UWP: Fix VS 2017 build with new get_unique_id method
2024-01-17 11:24:19 +01:00
windows
Add XInput device ID for wireless Series 2 Elite controller
2024-01-18 16:10:46 +01:00
x11
Linux: Add support for arm64 and arm32 export templates
2024-01-18 15:38:32 +01:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
Powered by Gitea Version: 1.24.1 Page: 631ms Template: 14ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API