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62e577267fc43b0928e119acbf6578009fecd0ed
godot/scene
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Aaron Franke 2508fd0533 Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Also use const more often.
2021-07-01 14:13:27 -04:00
..
2d
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
3d
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
animation
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
2021-06-29 12:07:25 +02:00
gui
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
main
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
resources
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
register_scene_types.cpp
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
scene_string_names.h
Remove clips_input() method and use clip_content
2021-06-25 15:46:37 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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