Files
godot/platform/windows
Hugo Locurcio 40e3cec9e0 Use more efficient sleep approach on Windows when low-processor mode is enabled
This aims to fix the idle CPU utilization regression from 4.3 to 4.4
by reverting to the previous approach, but only when low-processor mode
is enabled.

(cherry picked from commit 03b4e0dd58)
2025-03-12 14:59:02 +01:00
..
2023-02-28 13:38:01 +01:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation