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6d9983e95889e20129916e7fb2fa15b9d34e6786
godot
/
editor
/
scene
/
2d
History
Thaddeus Crews
b947e5f8cc
Merge pull request
#109133
from aaronp64/polygon_editor_grab_radius
...
Use `point_grab_radius` setting in `Polygon2DEditor` bottom panel editor
2025-08-21 18:39:35 -05:00
..
physics
…
tiles
Fix TileMapLayer terrain preview icons for transformed alternative tiles
2025-08-13 18:35:51 +02:00
abstract_polygon_2d_editor.cpp
…
abstract_polygon_2d_editor.h
…
camera_2d_editor_plugin.cpp
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camera_2d_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
…
line_2d_editor_plugin.h
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parallax_background_editor_plugin.cpp
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parallax_background_editor_plugin.h
…
particles_2d_editor_plugin.cpp
Move 2D and 3D particle editors to the 2D and 3D folders
2025-07-07 00:50:38 -07:00
particles_2d_editor_plugin.h
Move 2D and 3D particle editors to the 2D and 3D folders
2025-07-07 00:50:38 -07:00
path_2d_editor_plugin.cpp
…
path_2d_editor_plugin.h
…
polygon_2d_editor_plugin.cpp
Use point_grab_radius setting in Polygon2DEditor bottom panel editor
2025-08-05 17:42:44 -04:00
polygon_2d_editor_plugin.h
…
SCsub
…
skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
…