Files
godot/platform/windows
Andreas Haas 7589307911 Windows: prevent freeze while moving or resizing the game window.
When moving or resizing the window, Windows spins up a seperate event-loop, effectively blocking the normal one.
To work around this, we're starting a timer that will continue sending WM_TIMER messages which we can use to keep the mainloop running.

fixes #4695

(cherry picked from commit 6856c52491)
2016-07-08 18:56:28 +02:00
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2016-04-02 22:03:48 +02:00
2016-04-02 22:03:48 +02:00
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