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godot/servers
风青山 7c3ac4d170 Fix SubViewport with UPDATE_WHEN_VISIBLE not working properly in exported project
The issue is primarily due to `RSG::texture_storage->render_target_was_used()`
returning inconsistent results in the editor and exported projects.

(cherry picked from commit 59d0fdbacc)
2023-11-01 15:30:00 +01:00
..
2022-09-20 22:20:11 +02:00