Files
godot/servers/rendering/renderer_rd/shaders
clayjohn 7c61252dd7 Optimize PointLight2D shadow rendering by reducing draw calls and RD state changes.
This dramatically reduces the CPU time spent on rendering shadows for PointLight2Ds
2024-12-17 07:41:09 -08:00
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2021-05-03 21:54:11 +10:00