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84f842f2e98dde3ca4e09fed8ae30d05b8cc6aea
godot/scene
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Thaddeus Crews 4fb6a7ce98 Merge pull request #112867 from TokageItLab/loose-spb
Add an argument `p_reset` to `SpringBoneSimulator3D::_make_joints_dirty()`
2025-11-17 19:36:21 -06:00
..
2d
Fix TileMapLayer transformations for Node2D scene tiles
2025-11-15 00:39:34 +01:00
3d
Merge pull request #112867 from TokageItLab/loose-spb
2025-11-17 19:36:21 -06:00
animation
Merge pull request #110502 from TokageItLab/animlib-without-dict
2025-11-14 17:16:47 -06:00
audio
Remove display_server.h transitive include from node.h.
2025-10-14 00:43:02 +02:00
debugger
Fix 2D builds (again)
2025-10-10 20:44:50 +02:00
gui
Merge pull request #108340 from KoBeWi/destructor_destruction
2025-11-17 19:36:14 -06:00
main
Merge pull request #108507 from dementive/optimize-scene-tree-groups
2025-11-14 14:22:57 -06:00
resources
Fix display_placeholder not persisting
2025-11-16 03:18:24 +01:00
theme
Deprecate TextEdit background_color
2025-11-13 22:48:04 -05:00
property_list_helper.cpp
…
property_list_helper.h
…
property_utils.cpp
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
2025-10-08 12:16:52 +02:00
property_utils.h
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register_scene_types.cpp
Move the line of importing JointLimitation3D to 3D from Physics3D
2025-11-17 03:30:02 +09:00
register_scene_types.h
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scene_string_names.h
[Window] Add unfiltered input handler signal for custom decorations.
2025-10-12 21:15:46 +03:00
SCsub
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