Files
godot/modules
Andreas Haas f7436c7d16 Add "bool" to GDScript reserverd keywords
Noticed that "bool" wasn't highlighted when used like `export(bool) var is_xy = false`

(cherry picked from commit c871cf6801)
2016-06-25 02:04:27 +02:00
..
2014-02-09 22:10:30 -03:00
2016-04-02 22:19:40 +02:00