Files
godot/platform/macos
Thaddeus Crews 428a762e98 Merge pull request #106367 from stuartcarnie/sgc_fix_embedded_crash
macOS: Fix a crash if no input event is set for a specific window
2025-05-14 09:44:17 -05:00
..
2025-05-06 06:09:05 +10:00
2025-05-06 06:09:05 +10:00
2025-05-06 06:09:05 +10:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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