Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
979f8fa3422825236e072cb21ad4e0eff3388459
godot/modules/webxr
History
David Snopek 9fc8dd686b WebXR: Better errors when WebXR Layers or multiview are unavailable
2025-06-08 13:22:00 -05:00
..
doc_classes
Replace XML codeblock spaces with tabs
2025-06-06 14:35:38 +02:00
native
WebXR: Better errors when WebXR Layers or multiview are unavailable
2025-06-08 13:22:00 -05:00
config.py
Allow to compile the engine without XR support
2025-02-25 17:07:21 -03:00
godot_webxr.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
register_types.cpp
Add singleton check before adding webxr interface
2025-04-09 12:54:30 -04:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
webxr_interface_js.cpp
WebXR: Better errors when WebXR Layers or multiview are unavailable
2025-06-08 13:22:00 -05:00
webxr_interface_js.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
webxr_interface.compat.inc
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.cpp
Remove unused header in drivers and modules.
2024-12-24 00:40:47 +08:00
webxr_interface.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Powered by Gitea Version: 1.24.1 Page: 578ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API