* Replaces `find(...) != -1` with `contains` for `String` * Replaces `find(...) == -1` with `!contains` for `String` * Replaces `find(...) != -1` with `has` for containers * Replaces `find(...) == -1` with `!has` for containers
Godot GLTF import and export module
In a nutshell, the GLTF module works like this:
- The
structures/folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes. - The
extensions/folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec. GLTFStateholds collections of structures and extensions.GLTFDocumentoperates on GLTFState and its elements.- The
editor/folder uses GLTFDocument to import and export 3D models.