Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a26c05d7e5831e27b28f6135ec04f664ac4e105d
godot/modules/navigation_3d
History
Lukas Tenbrink d74ef8cb01 Rename LocalVector.invert() -> LocalVector.reverse() to match the Vector, String and List APIs.
2025-04-24 22:36:32 +02:00
..
3d
Rename LocalVector.invert() -> LocalVector.reverse() to match the Vector, String and List APIs.
2025-04-24 22:36:32 +02:00
editor
Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
2025-04-23 12:47:31 +03:00
config.py
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
nav_agent_3d.cpp
…
nav_agent_3d.h
…
nav_base_3d.h
…
nav_link_3d.cpp
Remove no longer needed link polygons from NavMapBuilder
2025-04-14 17:32:55 +02:00
nav_link_3d.h
…
nav_map_3d.cpp
Make navigation maps emit map_changed directly
2025-04-05 22:50:48 +02:00
nav_map_3d.h
Prepare NavigationServer for process() and physics_process() split
2025-04-02 11:01:08 +02:00
nav_obstacle_3d.cpp
…
nav_obstacle_3d.h
…
nav_region_3d.cpp
Add function to get navigation region iteration id from NavigationServer
2025-04-15 19:17:45 +02:00
nav_region_3d.h
Add function to get navigation region iteration id from NavigationServer
2025-04-15 19:17:45 +02:00
nav_rid_3d.h
…
nav_utils_3d.h
Replace NavigationServer3D Point struct with Vector3
2025-04-10 20:19:20 +02:00
register_types.cpp
…
register_types.h
…
SCsub
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
Powered by Gitea Version: 1.24.1 Page: 1068ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API