Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a6e44be2dc41ca4ce29e7e64984c93fede26c2aa
godot/drivers/vulkan
History
Lukas Tenbrink 1db0a60dc0 Replace std::size usage with std_size to avoid <iterator> include.
2025-10-05 00:26:11 +02:00
..
godot_vulkan.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
rendering_context_driver_vulkan.cpp
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
rendering_context_driver_vulkan.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_device_driver_vulkan.cpp
Replace std::size usage with std_size to avoid <iterator> include.
2025-10-05 00:26:11 +02:00
rendering_device_driver_vulkan.h
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
rendering_shader_container_vulkan.cpp
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
rendering_shader_container_vulkan.h
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
SCsub
SCons: Ensure CPPDEFINES is properly utilized
2025-07-14 13:07:53 -05:00
vulkan_hooks.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
vulkan_hooks.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Powered by Gitea Version: 1.24.1 Page: 489ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API