Files
godot/editor
aaronp64 aaaa840568 Use point_grab_radius setting in Polygon2DEditor bottom panel editor
Updated Polygon2DEditor bottom panel editor to use point_grab_radius setting instead of fixed value, similar to grab behavior in main 2D editor panel.  Also updated closest point detection to better handle overlapping grab areas.
2025-08-05 17:42:44 -04:00
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