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af28f87791ac4aed15d8f869876296febf5d5b58
godot/core/input
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Markus Sauermann 2235a1cbd0 Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
..
default_controller_mappings.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2024-01-30 15:14:27 +01:00
godotcontrollerdb.txt
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 15:01:59 +02:00
input_builders.py
Fix #if *_ENABLED inconsistencies, should check if defined
2024-01-17 10:30:15 +01:00
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
input_event.h
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
input_map.cpp
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
input_map.h
Rework input actions to be reliable
2023-11-10 15:24:04 +01:00
input.cpp
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
input.h
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
SCsub
SCons: List .gen.cpp sources explicitly to avoid globbing errors
2021-10-15 22:14:11 +02:00
shortcut.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shortcut.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
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