Files
godot/servers
Allen Pestaluky cafc012b05 Blend Environment glow before tonemapping and change default blend mode to screen.
Additionally, change the minimum `tonemap_white` parameter to `1.0`; users can increase `tonemap_exposure` for a similar effect to decreasing `tonemap_white` below `1.0`.

Co-authored-by: Hei <40064911+Lielay9@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-10 12:08:08 -04:00
..
2025-10-05 04:22:49 +03:00
2025-10-05 04:22:49 +03:00
2025-10-06 09:20:56 -05:00
2025-10-05 04:22:49 +03:00
2025-10-05 04:22:49 +03:00