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cfac31b745465a90eee5286300650c9d2b6d67eb
godot/main
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A Thousand Ships a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
app_icon.png
…
main_builders.py
SCons: Remove run_in_subprocess dependency
2024-03-11 13:20:09 -05:00
main_timer_sync.cpp
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
main_timer_sync.h
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
main.h
Cleanup Android input on render thread settings
2024-07-09 09:15:18 -07:00
performance.cpp
Remove unnecessary _3D_DISABLED checks in Performance
2024-11-08 11:49:47 +08:00
performance.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
steam_tracker.cpp
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
2024-05-31 11:01:02 +03:00
steam_tracker.h
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
2024-05-31 11:01:02 +03:00
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