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d4aa3e322dcf5335466923f4e6c169f6d263e54c
godot/drivers/gles3
History
BlueCube3310 542d805508 Compatibility: Set GL_TEXTURE_MAX_LEVEL to the number of mipmaps
2025-10-23 18:46:47 +02:00
..
effects
Blend Environment glow before tonemapping and change default blend mode to screen.
2025-10-10 12:08:08 -04:00
environment
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
shaders
Improve Environment color adjustments; specifically brightness and HDR 2D contrast.
2025-10-23 11:08:49 -04:00
storage
Compatibility: Set GL_TEXTURE_MAX_LEVEL to the number of mipmaps
2025-10-23 18:46:47 +02:00
rasterizer_canvas_gles3.cpp
Implement motion vectors in compatibility renderer
2025-09-30 09:42:17 -05:00
rasterizer_canvas_gles3.h
Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
2025-05-14 22:52:30 +09:00
rasterizer_gles3.cpp
Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode
2025-10-21 19:09:33 -05:00
rasterizer_gles3.h
Add Stretch Modes for Splash Screen
2025-10-21 18:20:44 -04:00
rasterizer_scene_gles3.cpp
Overhaul screen space reflections.
2025-10-21 19:23:38 +03:00
rasterizer_scene_gles3.h
Overhaul screen space reflections.
2025-10-21 19:23:38 +03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_gles3.cpp
Remove OAHashMap, in favour of AHashMap.
2025-05-31 15:50:10 +02:00
shader_gles3.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
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