Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d68abd95fca7dd1bc149c1500d70062e6ff05326
godot/scene
History
bruvzg c1d261fdb0 [Complex Text Layouts] Add variable fonts support.
2020-12-13 18:43:39 +02:00
..
2d
Cleanup unused engine code
2020-12-09 12:12:36 +01:00
3d
Fix PathFollow3D updating on unit_offset 0
2020-12-11 01:35:10 +01:00
animation
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
Merge pull request #42595 from bruvzg/ctl_rich_text
2020-12-13 13:42:00 +01:00
main
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
2020-12-10 12:24:49 +00:00
resources
[Complex Text Layouts] Add variable fonts support.
2020-12-13 18:43:39 +02:00
register_scene_types.cpp
Merge pull request #43931 from bruvzg/ctl_comp_font
2020-12-09 11:28:11 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
scene_string_names.h
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.1 Page: 579ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API