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e2c6d860d8617b990cf7f1966d0ef90ef19ec65f
godot/drivers/gles3
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Stuart Carnie 5e1fe8040a rendering: compositor has is_opengl API; minor optimisations
2025-03-13 15:41:44 +11:00
..
effects
Fix gles3 gaussian_blur mipmap setup.
2025-03-11 14:47:04 -07:00
environment
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
shaders
Fix rendering material when UV2 is compressed
2025-02-06 20:24:46 +01:00
storage
Merge pull request #103766 from BlueCube3310/basisu-hdr-astc
2025-03-12 10:31:49 -05:00
rasterizer_canvas_gles3.cpp
Merge pull request #102905 from kleonc/render_info_fix_primitive_count_per_triangle_strip
2025-03-05 12:07:47 -06:00
rasterizer_canvas_gles3.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rasterizer_gles3.cpp
Suppress OpenGL debug marker print
2025-02-28 10:08:24 -06:00
rasterizer_gles3.h
rendering: compositor has is_opengl API; minor optimisations
2025-03-13 15:41:44 +11:00
rasterizer_scene_gles3.cpp
Merge pull request #101971 from clayjohn/sky-light-size-fix
2025-03-11 09:35:09 -05:00
rasterizer_scene_gles3.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_gles3.cpp
Add String::remove_char(s) methods for performance and convenience
2025-03-10 13:19:28 +01:00
shader_gles3.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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