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e34f1f504cc8046827f145868c573c32f82d035b
godot
/
platform
History
Lukas Tenbrink
e34f1f504c
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
..
android
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
ios
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
linuxbsd
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
macos
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
web
Merge pull request
#102163
from adamscott/fix-glitched-audio-web
2025-01-31 09:15:49 -06:00
windows
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
register_platform_apis.h
…
SCsub
Allow multiple platform API files
2024-10-31 16:07:01 +01:00