Files
godot/modules/raycast
Filipe Rinaldi 45c76995dd Fix arm64 build when using Clang
The commit b5a8055b5c should target GCC builds only as
-flax-vector-conversions has different behaviour in Clang and is
currently making the build fail.

Signed-off-by: Filipe Rinaldi <filipe.rinaldi@gmail.com>
(cherry picked from commit 2841144096)
2023-12-08 12:32:51 +01:00
..
2021-11-15 17:22:46 +01:00
2022-12-12 14:49:24 +01:00
2023-12-08 12:32:51 +01:00