Files
godot/editor
aaronp64 f25e6af9bf Keep collapsed state for actions when modifying Input Map
Changing the Input Map in Project Settings (adding/removing/renaming actions, reordering, or changing action events) causes the action list Tree to be cleared/repopulated.  Updated ActionMapEditor::update_action_list to store which actions were collapsed before clearing, so they can remain collapsed after modifications.
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