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f464e5d3f5eb2f8ea2b8c8240dcb26441435e199
godot/platform
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LinuxUserGD 5c10605295 os_linuxbsd.cpp: include servers/rendering_server.h
(cherry picked from commit 6307cebf37)
2024-03-11 15:01:22 +01:00
..
android
Fix gradle build errors when the build path contains non-ASCII characters
2024-03-11 15:01:22 +01:00
ios
SCons: Re-disable exceptions for Android, iOS, and Web
2023-11-01 22:16:17 +01:00
linuxbsd
os_linuxbsd.cpp: include servers/rendering_server.h
2024-03-11 15:01:22 +01:00
macos
[macOS] Check Vulkan SDK version when looking for MoltenVK libs.
2024-03-09 23:34:53 +01:00
uwp
Change explicit 'Godot 4.0' references to 'Godot 4'
2023-07-10 18:09:58 +02:00
web
Add WASM_BIGINT linker flag to the web build
2024-03-11 15:01:22 +01:00
windows
Check nullptr in _nvapi_disable_threaded_optimization to prevent crash
2024-01-23 19:57:34 +01:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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