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ff429e0e64e5118ffd776659e26e02b8180ecb4d
godot/drivers/vulkan
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Dario 5a30a7e7cd Add shader baker to project exporter.
Metal Support contributed by Migeran (https://migeran.com) and Stuart Carnie.

Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
2025-05-27 12:45:27 -03:00
..
godot_vulkan.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
rendering_context_driver_vulkan.cpp
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
rendering_context_driver_vulkan.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_device_driver_vulkan.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_device_driver_vulkan.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_shader_container_vulkan.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_shader_container_vulkan.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
SCsub
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
vulkan_hooks.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
vulkan_hooks.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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