Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ff4e72a0bcf8ee1b8db2cb492397866559d17a73
godot/servers/extensions
History
Ricardo Buring ff4e72a0bc PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
Prefer Callable to a C-style callback. This is helpful for GDExtension.
2022-09-15 15:09:23 +02:00
..
physics_server_2d_extension.cpp
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
physics_server_2d_extension.h
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
physics_server_3d_extension.cpp
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
physics_server_3d_extension.h
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
SCsub
Add GDExtension support to Script
2022-03-27 16:13:00 +02:00
Powered by Gitea Version: 1.24.1 Page: 641ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API