From 918f2b4ef3c7100fd87f83d14e81eceb4f952918 Mon Sep 17 00:00:00 2001 From: Olof Pettersson Date: Thu, 4 Dec 2025 09:25:07 +0100 Subject: [PATCH] Fix export path --- .gitea/workflows/build-game.yaml | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/.gitea/workflows/build-game.yaml b/.gitea/workflows/build-game.yaml index 6543ba7..16325ed 100644 --- a/.gitea/workflows/build-game.yaml +++ b/.gitea/workflows/build-game.yaml @@ -60,6 +60,14 @@ jobs: # Verify files are where Godot expects them ls -l "$TEMPLATE_DIR" + - name: Debug Version + run: | + echo "Editor reports version:" + ./godot_headless.exe --version + + echo "Templates installed at:" + ls -R $HOME/.local/share/godot/export_templates/ + - name: Export Windows Client run: | mkdir -p build/windows @@ -67,7 +75,7 @@ jobs: cd src/ # "Windows Desktop" must match the name in your export_presets.cfg - ../godot_headless --headless --export-release "Windows Desktop" build/windows/game.exe + ../godot_headless --headless --export-release "Windows Desktop" ../build/windows/game.exe cd .. @@ -78,7 +86,7 @@ jobs: cd src/ # "Linux/X11" must match the name in your export_presets.cfg - ./godot_headless --headless --export-release "Linux/X11" build/linux/game.x86_64 + ./godot_headless --headless --export-release "Linux/X11" ../build/linux/game.x86_64 cd ..