Fix export path
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Build Game / Export Game Client (push) Failing after 14s

This commit is contained in:
2025-12-04 09:25:07 +01:00
parent 8841bb7dd4
commit 918f2b4ef3

View File

@ -60,6 +60,14 @@ jobs:
# Verify files are where Godot expects them
ls -l "$TEMPLATE_DIR"
- name: Debug Version
run: |
echo "Editor reports version:"
./godot_headless.exe --version
echo "Templates installed at:"
ls -R $HOME/.local/share/godot/export_templates/
- name: Export Windows Client
run: |
mkdir -p build/windows
@ -67,7 +75,7 @@ jobs:
cd src/
# "Windows Desktop" must match the name in your export_presets.cfg
../godot_headless --headless --export-release "Windows Desktop" build/windows/game.exe
../godot_headless --headless --export-release "Windows Desktop" ../build/windows/game.exe
cd ..
@ -78,7 +86,7 @@ jobs:
cd src/
# "Linux/X11" must match the name in your export_presets.cfg
./godot_headless --headless --export-release "Linux/X11" build/linux/game.x86_64
./godot_headless --headless --export-release "Linux/X11" ../build/linux/game.x86_64
cd ..