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millimeters-of-aluminum/scenes/celestial_bodies/materials/sun_mat.tres
2025-12-05 15:50:48 +01:00

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[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://de0xnmjf12ted"]
[ext_resource type="Shader" uid="uid://0cjdd62t25g1" path="res://scenes/celestial_bodies/materials/sun_mat.gdshader" id="1_f1bp4"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_f1bp4"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_1eyo5"]
noise = SubResource("FastNoiseLite_f1bp4")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_6484p"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_oxjal"]
noise = SubResource("FastNoiseLite_6484p")
in_3d_space = true
[resource]
render_priority = 0
shader = ExtResource("1_f1bp4")
shader_parameter/Glow_Power = 10.0
shader_parameter/Lightness_Difference = 4.26400020254
shader_parameter/Sun_Color = Color(0.90528274, 0.8164857, 0.6356678, 1)
shader_parameter/voronoi_noise = SubResource("NoiseTexture2D_oxjal")
shader_parameter/emission_noise = SubResource("NoiseTexture2D_1eyo5")
shader_parameter/waveSpeed = 0.1
shader_parameter/fresnel = 1.0
shader_parameter/scale = 0.01
shader_parameter/blendSharpness = 0.0