Merge pull request #112322 from YeldhamDev/hidden_bugs_i_will_tell_ya
Fix visual shader items not applying the correct theme components
This commit is contained in:
@ -174,7 +174,9 @@ void ShaderEditorPlugin::edit(Object *p_object) {
|
||||
} else {
|
||||
es.shader_editor = memnew(TextShaderEditor);
|
||||
}
|
||||
es.shader_editor->edit_shader(es.shader);
|
||||
// Needs to be deferred so it's called after entering the scene tree,
|
||||
// otherwise it won't be able to correctly fetch the editor theme.
|
||||
callable_mp(es.shader_editor, &ShaderEditor::edit_shader).call_deferred(es.shader);
|
||||
}
|
||||
|
||||
// TextShaderEditor-specific setup code.
|
||||
|
||||
Reference in New Issue
Block a user